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What does Halo’s engine change to Unreal mean?


With Halo switching from Slipstream to Unreal Engine, we asked some developers what the reasons might be for this change and how it might benefit a developmental process.

Earlier this week, 343 Industries — named after the Halo series’ 343 Guilty Spark character — made two major announcements. Electronic Arts, Rockstar, and Capcom still prefer to use their own, but even studios at Nintendo and Square Enix have embraced outside engines like Unity and Unreal. Issues that never got fixed or simply did not keep up with modern technology or game design could still exist in the engine, laying dormant until they need to be addressed.

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