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What we've been playing - deathly road trips, short hikes, and co-op vacancies
What have you been playing this week?
The basic premise of A Short Hike is that you, a bird, want to reach the highest summit within Hawk Peak Provincial Park to make a phone call. It just goes to show that games don't need to be overly complex or have an alarming collection of button prompts and convoluted mechanics, or take 40+ hours to tell their stories. But at the heart of it all, underneath that strategy and edgy styling, which is very effective actually, there's a chill game about hitting the road and bombing along endless cross-country highways that America seems to have.
Or read this on Eurogamer