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What we've been playing - island puzzles, organisational fun, and hairpin turns


This week the Eurogamer team has been playing a lovely mix of indie curios, including two puzzle games and one rally racer.

It keeps a lot of its story at arm's length - your long-haired, loinclothed hero simply washes up on a beach one day, keeps seeing what I can only assume are beautiful ladies in the distance, but only receives ominous visions of evil snake demons when he finally catches up to them. I'm only part way through the game at the moment, so I'm assuming this is all building to some wider revelation that's no doubt sealed behind that central island's big door with four god-like guardians painted on it whose powers I must acquire before I can pass through it. Last weekend I thought I'd jump back into A Little to the Left, the sort of meditative puzzle game from Max Inferno and Secret Mode, thinking I better carry on before I leave it too long.

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