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What we've been playing - old Snakes, tropical escapes, and Dead Space Remakes


Hello and welcome back to our regular feature where we write a little bit about some of the games we've been playing th…

It's a game built on standout moments that are still memorable decades later: from fourth-wall breaking "packages", to mind-reading bosses, to thwarting torture with ketchup, and so many other surprises. And it's all elevated by Kojima's eye for cinematography and the way he builds up to dramatic moments - the long lift as ravens squawk, hinting at the boss battle to come, or Otacon warning of stealth suits gone missing... Where could they be?! I'm still working my way through, but I am finding that my play sessions are ending a little earlier than my free time allows, simply because I can't deal with the tension any longer.

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Photo of Snakes

Snakes

Photo of tropical escapes

tropical escapes

Photo of old Snakes

old Snakes