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What we've been playing - Viking sagas, cosy crafting mice, and the end of a long trail


Hello! Bertie's on holibobs this week, so a warm welcome from me to What We've Been Playing, Eurogamer's regular featur…

The mod can't do everything - the facial animation looks a bit suss in some scenes and of course the voice lines remain the same - but having a friendlier face on screen makes a big difference, especially as you get a full set of Odyssey-style armour for having played that game on the same Ubisoft account. Seeing verdant fields of green, traversing easy roads rather than mountain passes and being able to take a dunk in a river without turning into a popsicle… these things make a huge difference to how enjoyable the game is moment-to-moment, and I'm slightly ashamed I didn't get this far sooner! Winter Burrow's snowy world has a gentle but pervasive freezing effect, limiting how long you can make each trip outside last until you build campfires elsewhere or, at the end of the first 30 minutes, craft enough bits and bobs that you can knit yourself a thicker woollen sweater.

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