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What's next for OlliOlli and Rollerdrome developer Roll7?
I've been thinking a lot about how to define Roll7 because actually, it's quite hard to do. You could call it the OlliO…
"Rollerdrome was the first little toe dipping in the waters of fully 3D games, and I don't think we're going back," says Roll7 co-founder John Ribbins, when we meet one crisp November afternooon. Likewise, arenas were separated into three discrete spaces with linear non-combat skating corridors between them, which broke the level's momentum, so they were binned too (though I still think you can feel the essence of them in the game now). Andreas Yiannikaris, front and centre, and John Ribbins behind him to the right, with the long hair, and wearing the sky blue suit and fancy shirt.It shows the trust Roll7 has in Yiannikaris that it had him receive the award (it's actually something John Ribbins is really proud of - that the Rollerdrome team accepted the award and not the founders) and I think it shows the attitude Roll7 has towards the team and their ideas and agency going forward.
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