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Why, as a responsible adult, SimCity 2000 hits differently
After years as a parent and homeowner, I sympathize more with my virtual citizens.
More often, I'd play with the far edges of the simulation, crowding residential areas next to polluting heavy industry or letting entire neighborhoods go without fire protection and waiting to see how long it took for things to fall apart. As a child, I remember being immediately put off by the look of the original SimCity, with its garish EGA colors, complicated user interface, and overly rigid, stylized overhead grid map. Still, it's hard to deny the charm of seeing these tiny pixel-art buildings popping up like weeds from a carefully manicured zoning plot, fed by electricity, water, and nearby services you've set up.
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