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With Switch 2 and presumably a new 3D Mario on the horizon, it's time for me to admit Super Mario Odyssey always felt a little weird


A look at Super Mario Odyssey - a brilliant game but kind of a weird one?

That shining Peanuts clarity - the expanse of sky Schulz managed to get into the tiny space of a newspaper comic panel every morning for half a century - is suddenly gone. Again, Mario clashes against this, as he does, for me, in Metro Kingdom, exploring an urban downtown heavily influenced by New York and filled with yellow cabs and - gah! Again, all of this stuff is lovely to mess around with and filled with ingenious challenges, but it looks, again and again, like the kid has broken free from the soft play and run out into a building site.

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