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Would AI Perform Better If We Simulated Guilt?
Remember, it's all synthesized "anthropomorphizing". But with that caveat, Science News reports: In populations of simple software agents (like characters in "The Sims" but much, much simpler), having "guilt" can be a stable strategy that benefits them and increases cooperation, researchers report...
The question was whether those that had it would be outcompeted by those that didn't, say Theodor Cimpeanu, a computer scientist at the University of Stirling in Scotland, and colleagues. Science News spoke to a game-theory lecturer from Australia who points out it's hard to map simulations to real-world situations — and that they end up embodying many assumptions. One of the paper's authors then raises the possibility that an evolving population of AIs "could comprehend the cold logic to human warmth."
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