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Wuchang: Fallen Feathers review
Familiarity stalks you at every turn in Wuchang: Fallen Feathers, a competent, pretty soulslike with a nice twist on death but few true surprises.
The flip side is that Skyborn Might only charges when Wuchang makes a really last-second dodge or hits certain combos, a risk-reward deal that made me constantly and consciously walk underneath an enemy's tentacle-y appendage stretched to the sky, ready to come down, only to quickly escape a blow that would've otherwise crushed my health bar. Certain fights are absolutely reliant on being able to parry sword strikes - you see, a dodge, no matter how quick your thumbs are, won't cut it when an enemy will just deliver a follow-up attack quicker than Wuchang can move her feet. Whether enemies are hiding behind the corners of a door, waiting to ambush you from behind as you step close to a ledge or pop out of a literal pot, a sense of been-there-done-that deja vu crept up after almost every single one of Wuchang's fakeouts.
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