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Xenoblade Chronicles X: Definitive Edition review
Not all its additions are for the better, but this excavation of Monolith Soft's alien opus remains as fascinating and enthralling as it did a decade ago.
It's here you'll find Monolith Soft beginning to toy with customisable classes, drafting in new allies to bolster your ranks, as well as giving battles a renewed sense of scale and grandeur thanks to its towering mech suits - ideas the studio would later revive in 3's Ouroboros transformations, its tag-along Hero characters and its even broader set of class-based movesets. Image credit: Eurogamer/Nintendo Really, though, it's the world of Xenoblade Chronicles X that remains its biggest draw, and even now, with dozens of photorealistic universes having been stuffed down my eyeballs in the interim, I still get a lump in my throat when I see X's huge luminous whales soar through the sky, its giant sci-fi dinosaurs lapping at its lakeside watering holes, and its spectral squids looping through bulbous spore gardens as the fog rolls in. There's always one more thing to see, one more nook and cranny to surprise and delight you with, and you'll stumble upon these either through its sidequests, or by simply following your nose thanks to a masterful display of worldbuilding that shares the same sense of mystery and eye-catching contours as Breath of the Wild(which Monolith Soft would also help to later shape and mould together with the minds at Nintendo).
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