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Xogot: Godot on iPad now in Testflight
We are now ready for folks to take Xogot for a spin and help identify where we fall short of iPad user expectations
We are now ready for folks interested in testing it and finding places where we fall short of the expectations of iPadOS users and aspiring game developers to take it for a spin and help us identify the bumps in the road. It has been almost a year since we started to explore what it would take to bring Godot to the iPad as a bonafide iPadOS application. We are now ready for folks interested in testing it and finding places where we fall short of the expectations of iPadOS users and aspiring game developers to take it for a spin and help us identify the bumps in the road.
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