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Yakuza creator Nagoshi says the era of game size being most important is coming to an end


He says he’s currently trying to shrink the map in his new studio’s debut game…

The Yakuza / Like a Dragon series is known for packing lots of content into its worlds.Nagoshi founded a new studio three years ago, but has yet to announce its debut game. “We should be entering the mass production phase for the assets soon, so it’s about time to decide on the final volume estimate, but I’m still thinking about whether it’s really good enough,” he explained. “This time, while researching existing games, we started by making a fairly large map with roads and highways.

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