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Zig and GPUs
programming used to mean wrangling C++ compilers, bloated SDKs, and vendor-specific toolchains. That’s changing.
After roughly 4 years, the self-hosted SPIR-V backend is now mature enough to experiment with and port basic shaders and compute kernels. Zig can also use LLVM to directly generate PTX (NVIDIA) and AMDGCN (AMD) code, producing native binaries that can be loaded at runtime. For example, unlike Zig or OpenCL, some Vulkan instructions ( fma, sqrt, exp, log) do NOT guarantee correctly rounded results.
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